![]() Remember you can upgrade blues! Good luck :) This build is extremely rewarding once things start coming together. You will need to farm out the correct gear ( AP/CDR/SP ) in order to progress. Running epic boots would of given me 14k more AP but in doing that you would've ended up with a sub optimal modĭevastators are very gear/mod reliant. I opted to keep the extra seismic gear to allow me to have every single mod i want for this build. Why do you have 4/3 of the Seismic Commander's set? Just make sure you have Fortress mod attached :) You can also change what type of DMG proc weapon you want. I recently tested the strength of melee and it's shaved a few minutes off timers. I'm always trying new things and theory crafting the best possible combination for this build. ( Over 1 mil hits )Īim to get Status Power and Skill leech,it doesn't matter to much but if you run out of ammo the game will auto swap to your next weapon, this is so you won't lose the extra bleed DMG and leech to sustain you while you go hunt for some ammo :)īelow is the gear i'm currently using with mods attached. It is extremely good at finishing off enemies and nuking down elites with your combo. So fire away :)ĭon't forget to melee! it's an extremely powerful ability that scales with AP and benefits from all your AMPS!! It's a small AOE and applies bleed. The cooldown between stacks is 0.2 seconds. At maximum stacks, the buff is doubled and additionally grants 30% damage increase for 10 seconds. The fortress mod will also be increasing your current Armor and Resistance by 5%, stacking up to 3 times from firing your weapon. ![]() Kinetic Stomp can hit from 1 mil to 4 mil in an AOE around you depending on buffs to you and debuffs to enemies. Our main weapon that will be used to blind fire into mobs at close range to proc the Kinetic Stomp mod, combined with all the DMG amps this mod can do absurd DMG. Our final DMG amp for this combination is our Golem ability giving us 45% increased AP via our skill tree. Which can be further increased from other bleed mods like the tier 2 mod 15% increased DMG and tier 3 mod 25% increased DMG to bleeding targets Be sure to spam this a lot ) Next is applying our bleed for 50% increased DMG from our set bonus gained from the Seismic Commander's set bonus. When paired with an extra charge from the double jump mod you can stack the debuff for 3x DMG. The way this build works in terms of DMG is applying the despair debuff via gravity leap.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |